John Romero

Romero at the [[Game Developers Conference]] in 2022 Alfonso John Romero (born October 28, 1967) is an American director, designer, programmer and developer in the video game industry. He is a co-founder of id Software and designed their early games, including ''Wolfenstein 3D'' (1992), ''Doom'' (1993), ''Doom II'' (1994), ''Hexen'' (1995) and ''Quake'' (1996). His designs and development tools, along with programming techniques developed by id Software's lead programmer, John Carmack, popularized the first-person shooter (FPS) genre. Romero is also credited with coining the multiplayer term "deathmatch".

Following disputes with Carmack, Romero was fired from id in 1996. He co-founded a new studio, Ion Storm, and directed the FPS ''Daikatana'' (2000), which was a critical and commercial failure. Romero departed Ion Storm in 2001. In July 2001, Romero and another former id employee, Tom Hall, founded Monkeystone Games to develop games for mobile devices.

In 2003, Romero joined Midway Games as the project lead on ''Gauntlet: Seven Sorrows'' (2005), and left shortly before its release. He founded another company, Gazillion Entertainment, in 2005. In 2016, Romero and another former id employee, Adrian Carmack, announced a new FPS, ''Blackroom'', but it was canceled after it failed to gain funding. Provided by Wikipedia
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    by Romero, Alfonso
    Published 2004
    Ver en el OPAC del Koha
    Trabajo Final de Grado
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